Art is Opensource

Example of knowledge sharing practices, or distribution by artists. Post-production strategies that sees the (digital) world as database for a new reality created by  personal selection, re-creation, re-mixing, and distribution. Crucially the fact that the tools used are open source means that the new realities or subjectivities are not limited to the possibilities of the tools, but help create new tools and applications as well. Open Source here means Open Realities.

See below links to info and exhibition at


it is the information and software kit we are using for an extensive set of
workshops in Universities in London during these days.

The workshops are the main part of the education and knowledge sharing
practices of REFF, the fake institution we created in Italy.

The main theme of the workshops is the “reinvention of reality”. Critical
practices of remix, mashup, reenactment, recontextualization using
technologies such as augmented reality, wide tagging, cross-media and
location based media to create new forms of expressions.

stratification, layering of points of view, squatting infospheres, and
creating emergent, multi-author, open-ended, ubiquitous narratives that can
shape the ways in which we communicate, creating autonomous, free,
accessible spaces for expression and action.

more info here:

and the info about the exhibit which we will be opening together with
Furtherfield on Feb 25th 2011:



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